ID: 11617
Beta 0.25
This micro loop uses a 2d6 system to drive the story forward, ensuring every action has meaningful consequences—positive, trade-offs, or negative. It keeps the focus on narrative and character over mechanics, so the frame remains a tale, not a math problem.
This Meta Loop is a structured approach to creating, maintaining, and evolving the social dynamics at the table for roleplaying games or collaborative storytelling. It focuses on fostering a positive and engaging environment where everyone feels included and their preferences are respected.
This Loop is designed to prioritize the table as a shared space, where trust, creativity, and mutual enjoyment drive the experience forward.
Core Rule
Unified Tag Language (UTL) is a system where players and leaders can describe, props, characters, NPC and relations in the game without predefined sheets or forms. This approach allows crafting intricate narratives and define their roles in the story through descriptive tags.
The Health Dice rule offers a simple and effective way to track character health using a single six-sided die. Each character starts with a maximum of 6 health, represented by the die, which is placed visibly on the table to reflect their current condition.
This is where your adventure begins—where players gather to create, explore, and bring their stories to life. Use this space to organize your game and ensure everyone is on the same page before diving into the narrative.
Start by bringing your players to the table. This is the foundation of your game where ideas are shared, roles are discussed, and the group aligns on expectations. Ensure everyone understands the setup and is ready to contribute their unique perspective to the story.
Next, choose or design one or more frames that suit the story you want to tell. A frame sets the boundaries of the world—its themes, atmosphere, and core structure. Whether it’s a sprawling fantasy realm, a cyberpunk cityscape, or something entirely unique, the frame is the skeleton that supports your narrative.
Understand and implement the Meta, Macro, and Micro loops that will guide the flow of your game.
– Meta Loops involve everything that happens around and outside of the game itself. This includes out-of-game discussions, player motivations, group dynamics, and the overarching goals of the gaming sessions. Meta loops help ensure that the experience stays enjoyable for everyone and that the game’s purpose and direction are aligned with the players’ expectations.
– Macro Loops manage how the Game Master (GM) drives the story. These loops handle the pacing, direction, and structure of the narrative, ensuring that the GM keeps the story progressing in a dynamic and engaging way.
– Micro Loops ensure that the moment-to-moment gameplay keeps everyone engaged, focusing on interactions, actions, and decisions at the player level.
Mastering these loops will keep your game flowing smoothly, balancing the needs of the story with player engagement.
Finally, customize your game by adding extra rules to suit the needs and preferences of your group. These modifications help expand the role-playing experience, letting you tailor it perfectly to your team’s playstyle. Whether you’re adding homebrew mechanics or tweaking existing systems, rules allow you to enrich the game world and sharpen the experience.
Once everything is in place, you’re ready to dive into your story. Let your imagination roam, and let the world you’ve built with your players come to life.
Welcome to The Table. Your adventure starts now!
[active_users_on_same_post]
Jonas Begtrup-Hansen
Arn Begtrup-Hansen
Has none exclusions or notes
Don Martin Stil
Has none exclusions or notes
Peter Lilhauge
Has none exclusions or notes
card_ID: 11659
FOLKIN FRAME
Her er bare skide sød
Omvend hedningene
Character
card_ID: 12484
FOLKIN FRAME
card_ID: 11925
FOLKIN FRAME
card_ID: 9882
FOLKIN FRAME
hent børn