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Ruin

Casual, Classic, Sandbox

Prolog

From the ashes of empires, the brave carve their legacy amidst the ruins of the Seven Kings.

The golden age of the Seven Kings ended not with a grand battle, but with a whisper—of betrayal, of greed, of ruin. Their empires, once mighty, turned to dust as their hunger for power devoured the lands they ruled. Each king was a symbol, a living embodiment of the sins that consumed them: pride, envy, gluttony, lust, wrath, greed, and sloth. Their great cities, adorned with treasures, art, and magic, now stand as crumbling husks, monuments to ambition unchecked.

As the kingdoms collapsed, the world fell into disarray. The magic that once flowed like rivers became erratic and dangerous. The people who survived the fall of the kings scattered, forming tribes, factions, and gangs, scrabbling for what little remains. Where once there was order, now there is chaos; where once there were laws, now there are only the ruins of a shattered world.

And so begins a new era, where only the strongest, wisest, and luckiest will survive, and where those who dare can carve their names into history. Welcome to the Ruins that the Seven Kings left us.

Personal

Ruin

The Story of the Seven Rings

In the age of the Great King, a sacred order known as The Light served as protectors of peace and harmony. The Great King, nearing the end of his life, entrusted The Light to forge seven rings—symbols of responsibility and strength—to be given to his sons. These rings, made of the purest silver, were meant to amplify the virtues of each prince: leadership, compassion, justice, ambition, wisdom, strength, and patience.

Each ring bore intricate engravings, unique to its intended virtue, and was tempered with prayers of unity by the priests of The Light. Their purpose was to remind the brothers of their shared duty and bind them to one another, even as they ruled separate realms.

However, among the ranks of The Light was a fallen priest named Loak, a man whose faith had twisted into resentment. Once a devout servant of The Light, Loak grew bitter after years of feeling unrecognized and powerless. He saw the Great King’s sons as unworthy of the rings they were to inherit. In secret, Loak sabotaged the forging process, twisting the prayers into curses and embedding dark reflections into each ring.

The Fall of the Rings

When the Great King died and the rings were passed to his sons, Loak’s corruption began to manifest. The silver, once radiant and pure, started to tarnish, reflecting the moral decay of its bearers.

  • The Ring of Pride, meant to inspire dignity, transformed the eldest son into a tyrant obsessed with his own greatness.
  • The Ring of Lust, crafted to deepen love, corrupted the second son into a manipulative schemer, exploiting others for his desires.
  • The Ring of Greed, forged to ensure prosperity, turned the third son into a hoarder obsessed with wealth, abandoning his people to poverty.
  • The Ring of Wrath, intended to grant resolve, filled the fourth son with unquenchable rage, driving him to destroy everything in his path.
  • The Ring of Envy, designed to foster ambition, poisoned the fifth son with jealousy, leading him to betray his brothers.
  • The Ring of Gluttony, crafted to celebrate abundance, cursed the sixth son with endless hunger, consuming all in his reach.
  • The Ring of Sloth, a symbol of patience, trapped the youngest son in apathy, allowing his realm to fall into ruin.

The Legacy of Loak

Loak disappeared after the rings were distributed, leaving The Light disgraced and the once-unified kingdom shattered. Each of the seven realms, now ruled by the cursed Skeleton Kings, became a desolate shadow of its former self, shaped by the sin of its ruler. The silver rings, meant to symbolize hope and unity, became cursed relics, bound to the kings and their eternal torment.

Whispers across the ruins tell of a darker purpose behind Loak’s betrayal. It is said that the fallen priest never intended to destroy the rings but to let them grow, feeding on the sins of their bearers until they reach their full potential. When the rings’ power is complete, Loak will reclaim them, ascending to godhood as the ultimate embodiment of the sins he unleashed. Whether this prophecy is true or merely a tale told to frighten the unwary remains unknown, but the rings continue to spread corruption wherever they appear.

The Calm Before the Storm

The world rests in an uneasy equilibrium. While villages and small kingdoms continue their daily struggles, the faint echoes of a darker time seep into the edges of consciousness. The ruins of the seven kingdoms stand as grim reminders of the past. Though many view them as cursed, a few brave or desperate souls seek the hidden riches and secrets they are said to hold.

The rings, corrupted by Loak, have reached their full potential. Each cursed relic now radiates power and exerts a pull on the shattered fragments of the kings’ former realms. In these places, strange phenomena have begun to manifest: unnatural storms, sudden waves of decay, and whispers that turn men mad. The villagers speak of shadowy figures wandering the ruins and the ground trembling with the distant steps of something stirring beneath.

The Rising of the Skeleton Kings

The cursed kings are slowly waking from their eternal torment, their skeletal forms bound to the power of their rings. Each king has become a grotesque reflection of their sin: Pride, Lust, Greed, Wrath, Envy, Gluttony, and Sloth. They are no longer mere rulers but avatars of these vices, drawing power from the corruption they spread.

These kings are not content with their ruined realms. As they stir, their undead legions begin to march, threatening to consume the living world in their dark tide. Each skeleton king serves as a critical piece in Loak’s plan to reclaim the rings. To stop him, the adventurers must defeat all seven kings and sever their connection to the rings before Loak can consolidate their power.

A World in Need of Heroes

The heroes are drawn into this conflict not just by the threat of the undead, but by the realization that these rings, once symbols of virtue, can be redeemed. The Light, though broken, still whispers of a way to cleanse the rings and restore their purpose. Yet, the path to doing so is fraught with danger.

Each victory against a skeleton king brings the heroes closer to Loak, who manipulates events from the shadows, urging the heroes to succumb to their vices. The final battle will not only test their strength but their moral resolve. Will they destroy the rings, cleanse them, or give in to their temptations and take the power for themselves?

The Fallen Priest and His Legacy

The true fate of Loak remains shrouded in mystery. Legends tell of his end as a grim and ignoble moment—a man consumed by his own shame and despair, undone by the weight of his betrayal. Some say he succumbed to madness and wasted away in solitude, while others believe he was struck down by the very kings he cursed in a final act of defiance.

But darker rumors persist. These whispers claim Loak’s death was not the end, but the beginning of his ascent. His soul, corrupted by the sins he sowed, became bound to the rings and the kings. It is said he can never truly die so long as the rings endure.

The Cult of Loak

While most dismiss these tales as superstition, there are those who know better. The Cult of Loak operates in the shadows, venerating the fallen priest as a misunderstood savior. To the cult, Loak is a martyr who sought to reveal the true nature of humanity, showing that strength lies not in virtue, but in embracing the sins that drive all men.

The cult has grown cunning, infiltrating villages, councils, and trade networks. They are the hidden hand, spreading corruption and weakening society’s bonds. Their goal is clear: awaken the skeleton kings, reclaim the rings, and prepare the world for Loak’s triumphant return.

Whispers in the Shadows

Signs of the cult’s presence are subtle but growing. Suspicious disappearances, sudden changes in leadership, and the discovery of strange sigils carved into the walls of ruins hint at their influence. In some towns, charismatic figures rise to prominence, preaching new doctrines that glorify ambition, greed, or wrath as paths to power.

Most chilling are the rituals. In secret ceremonies, cultists use ancient rites to commune with the rings. These rituals fuel the awakening of the skeleton kings, hastening their rise and ensuring the rings’ corruption spreads further.

Kalaki, Blade of the Silver Dawn

quam. Dapibus suspendisse luctus orci tortor risus curabitur leo facilisi massa, vivamus et molestie feugiat fames blandit diam sagittis. Neque ad imperdiet porta maecenas sed nunc litora pellentesque.
“The Silvermoon of the holy”
#Undead_bane
#True_blade

card_ID: 11925

FOLKIN FRAME

NPCs related to this frame

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Skeleton King of Sloth

“Why struggle? Why build? The world crumbles regardless. Rest, and let oblivion take its course.”

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Skeleton King of Wrath

“Burn it all! Let the ashes of the unworthy be my throne!”

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Skeleton King of Gluttony

“More… I need more! My feast shall never end, and all shall become part of me!”

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Skeleton King of Envy

“I deserve what they have! Their brilliance, their power—it was always meant to be mine!”

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Skeleton King of Lust

“Come to me. Let me show you the beauty of eternity, where all desire bows before me.”

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Skeleton King of Greed

“Mine! All of it is mine! Gold, jewels, power—all shall be swallowed into my endless vault!”

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Skeleton King of Pride

“My kingdom may lie in ruin, but I am eternal! Even in the void, my name shall echo through eternity as the pinnacle of perfection.”

Other relevant NPCs

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Stone Golem

“Trespassers will be ground to dust.”

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Bonecrawler

“I… hunger… for the quiet of death to claim this world…”

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Swarm of Rats

“The sound of claws and squeals—it’s too late once you hear it. Run.”

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Whispering Shadow

“Embrace me, and you’ll never feel pain again.”

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Swamp Nymph

“Stay with me… tell me it will be alright… please… don’t leave me alone again.”

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Shackled Revenant

“The chains are heavy… but not as heavy as regret.”

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Dreadthorn Witch

“Foolish wanderer, you’ve stumbled into my domain. The thorns obey me.”

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Crypt Warden

“The weight I carry is not my own. Trespass, and you shall share it.”

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Dwarven Forgehand

“Steel doesn’t lie, lad. It tells you what it’s worth when you swing it.”

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Undead Knight

“Honor is dead, as am I. Yet my blade still thirsts.”

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Necromancer

“Life is fleeting. Death is eternal. Why waste time on the former?”

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Undead Skeleton

“The clattering of bones echoes in the dark… they come for us!”

npc_

Mystic Unicorn

npc_

Elder Black Dragon

“All things rot, mortal. Your treasures, your body, your very dreams—they all belong to me in the end.” “Bow, mortal, and perhaps I shall let you live long enough to witness the ruin of your kin.”

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Highwayman

“Your coin or your life, friend. And let’s not make this messier than it needs to be.”

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Arboreal Wanderer

“The trees whisper of your presence, stranger. Will your feet tread lightly, or shall the roots rise to greet you?”

Map_

Manira

Map_

Barkstone

Where Stone and Steel Meet

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Prolog